APR::Table - Perl API for manipulating APR opaque string-content tables
use APR::Table (); $table = APR::Table::make($pool, $nelts); $table_copy = $table->copy($pool); $table->clear(); $table->set($key => $val); $table->unset($key); $table->add($key, $val); $val = $table->get($key); @val = $table->get($key); $table->merge($key => $val); use APR::Const -compile qw(:table); $table_overlay = $table_base->overlay($table_overlay, $pool); $table_overlay->compress(APR::Const::OVERLAP_TABLES_MERGE); $table_a->overlap($table_b, APR::Const::OVERLAP_TABLES_SET); $table->do(sub {print "key $_[0], value $_[1]\n"}, @valid_keys); #Tied Interface $value = $table->{$key}; $table->{$key} = $value; print "got it" if exists $table->{$key}; foreach my $key (keys %{$table}) { print "$key = $table->{$key}\n"; }
APR::Table
allows its users to manipulate opaque string-content
tables.
On the C level the "opaque string-content" means: you can put in '\0'-terminated strings and whatever you put in your get out.
On the Perl level that means that we convert scalars into strings and store those strings. Any special information that was in the Perl scalar is not stored. So for example if a scalar was marked as utf8, tainted or tied, that information is not stored. When you get the data back as a Perl scalar you get only the string.
The table's structure is somewhat similar to the Perl's hash structure, but allows multiple values for the same key. An access to the records stored in the table always requires a key.
The key-value pairs are stored in the order they are added.
The keys are case-insensitive.
However as of the current implementation if more than value for the same key is requested, the whole table is lineary searched, which is very inefficient unless the table is very small.
APR::Table
provides a TIE Interface.
See apr/include/apr_tables.h in ASF's apr project for low level details.
APR::Table
provides the following functions and/or methods:
add
Add data to a table, regardless of whether there is another element with the same key.
$table->add($key, $val);
$table
( APR::Table object
)
$key
( string )
$val
( string )
When adding data, this function makes a copy of both the key and the value.
clear
Delete all of the elements from a table.
$table->clear();
$table
( APR::Table object
)
compress
Eliminate redundant entries in a table by either overwriting or merging duplicates:
$table->compress($flags);
$table
( APR::Table object
)
$flags
(APR::Const constant
)
APR::Const::OVERLAP_TABLES_MERGE -- to merge APR::Const::OVERLAP_TABLES_SET -- to overwrite
Converts multi-valued keys in $table
into single-valued keys. This
function takes duplicate table entries and flattens them into a single
entry. The flattening behavior is controlled by the (mandatory)
$flags
argument.
When $flags
== APR::Const::OVERLAP_TABLES_SET
, each key will be set to
the last value seen for that key. For example, given key/value pairs
'foo => bar' and 'foo => baz', 'foo' would have a final value
of 'baz' after compression -- the 'bar' value would be lost.
When $flags
== APR::Const::OVERLAP_TABLES_MERGE
, multiple values for
the same key are flattened into a comma-separated list. Given
key/value pairs 'foo => bar' and 'foo => baz', 'foo' would
have a final value of 'bar, baz' after compression.
Access the constants via:
use APR::Const -compile qw(:table);
or an explicit:
use APR::Const -compile qw(OVERLAP_TABLES_SET OVERLAP_TABLES_MERGE);
compress()
combined with overlay()
does the same
thing as overlap()
.
Examples:
APR::Const::OVERLAP_TABLES_SET
Start with table $table
:
foo => "one" foo => "two" foo => "three" bar => "beer"
which is done by:
use APR::Const -compile => ':table'; my $table = APR::Table::make($r->pool, TABLE_SIZE); $table->set(bar => 'beer'); $table->set(foo => 'one'); $table->add(foo => 'two'); $table->add(foo => 'three');
Now compress it using APR::Const::OVERLAP_TABLES_SET
:
$table->compress(APR::Const::OVERLAP_TABLES_SET);
Now table $table
contains:
foo => "three" bar => "beer"
The value three for the key foo, that was added last, took over the other values.
APR::Const::OVERLAP_TABLES_MERGE
Start with table $table
:
foo => "one" foo => "two" foo => "three" bar => "beer"
as in the previous example, now compress it using
APR::Const::OVERLAP_TABLES_MERGE
:
$table->compress(APR::Const::OVERLAP_TABLES_MERGE);
Now table $table
contains:
foo => "one, two, three" bar => "beer"
All the values for the same key were merged into one value.
copy
Create a new table and copy another table into it.
$table_copy = $table->copy($p);
$table
( APR::Table object
)
$p
( APR::Pool object
)
$table_copy
( APR::Table object
)
do
Iterate over all the elements of the table, invoking provided subroutine for each element. The subroutine gets passed as argument, a key-value pair.
$table->do(sub {...}, @filter);
$table
( APR::Table object
)
$sub
( CODE ref/string )
@filter
( ARRAY )
@filter
will be
processed.
Examples:
This filter simply prints out the key/value pairs and counts how many pairs did it see.
use constant TABLE_SIZE => 20; our $filter_count; my $table = APR::Table::make($r->pool, TABLE_SIZE); # populate the table with ascii data for (1..TABLE_SIZE) { $table->set(chr($_+97), $_); } $filter_count = 0; $table->do("my_filter"); print "Counted $filter_count elements"; sub my_filter { my ($key, $value) = @_; warn "$key => $value\n"; $filter_count++; return 1; }
Notice that my_filter
always returns 1, ensuring that do()
will
pass all the key/value pairs.
This filter is similar to the one from the previous example, but this time it decides to abort the filtering after seeing half of the table, by returning 0 when this happens.
sub my_filter { my ($key, $value) = @_; $filter_count++; return $filter_count == int(TABLE_SIZE)/2 ? 0 : 1; }
get
Get the value(s) associated with a given key. After this call, the data is still in the table.
$val = $table->get($key); @val = $table->get($key);
$table
( APR::Table object
)
$key
( string )
$val
or @val
In the scalar context the first matching value returned (the oldest in
the table, if there is more than one value). If nothing matches
undef
is returned.
In the list context the whole table is traversed and all matching values are returned. An empty list is returned if nothing matches.
make
Make a new table.
$table = APR::Table::make($p, $nelts);
$p
( APR::Pool object
)
$nelts
( integer )
$table
( APR::Table object
)
This table can only store text data.
merge
Add data to a table by merging the value with data that has already been stored using ", " as a separator:
$table->merge($key, $val);
$table
( APR::Table object
)
$key
( string )
$val
( string )
If the key is not found, then this function acts like
add()
.
If there is more than one value for the same key, only the first (the oldest) value gets merged.
Examples:
Start with a pair:
merge => "1"
and merge "a" to the value:
$table->set( merge => '1'); $table->merge(merge => 'a'); $val = $table->get('merge');
Result:
$val == "1, a";
Start with a multivalued pair:
merge => "1" merge => "2"
and merge "a" to the first value;
$table->set( merge => '1'); $table->add( merge => '2'); $table->merge(merge => 'a'); @val = $table->get('merge');
Result:
$val[0] == "1, a"; $val[1] == "2";
Only the first value for the same key is affected.
Have no entry and merge "a";
$table->merge(miss => 'a'); $val = $table->get('miss');
Result:
$val == "a";
overlap
For each key/value pair in $table_b
, add the data to
$table_a
. The definition of $flags
explains how $flags
define
the overlapping method.
$table_a->overlap($table_b, $flags);
$table_a
( APR::Table object
)
$table_b
( APR::Table object
)
$table_a
$flags
( integer )
How to add the table to table $table_a
.
When $flags
== APR::Const::OVERLAP_TABLES_SET
, if another element
already exists with the same key, this will over-write the old data.
When $flags
== APR::Const::OVERLAP_TABLES_MERGE
, the key/value pair
from $table_b
is added, regardless of whether there is another
element with the same key in $table_a
.
Access the constants via:
use APR::Const -compile qw(:table);
or an explicit:
use APR::Const -compile qw(OVERLAP_TABLES_SET OVERLAP_TABLES_MERGE);
This function is highly optimized, and uses less memory and CPU cycles
than a function that just loops through table $table_b
calling
other functions.
Conceptually, overlap()
does this:
apr_array_header_t *barr = apr_table_elts(b); apr_table_entry_t *belt = (apr_table_entry_t *)barr-E<gt>elts; int i; for (i = 0; i < barr->nelts; ++i) { if (flags & APR_OVERLAP_TABLES_MERGE) { apr_table_mergen(a, belt[i].key, belt[i].val); } else { apr_table_setn(a, belt[i].key, belt[i].val); } }
Except that it is more efficient (less space and cpu-time) especially
when $table_b
has many elements.
Notice the assumptions on the keys and values in $table_b
-- they
must be in an ancestor of $table_a
's pool. In practice $table_b
and $table_a
are usually from the same pool.
Examples:
APR::Const::OVERLAP_TABLES_SET
Start with table $base
:
foo => "one" foo => "two" bar => "beer"
and table $add
:
foo => "three"
which is done by:
use APR::Const -compile => ':table'; my $base = APR::Table::make($r->pool, TABLE_SIZE); my $add = APR::Table::make($r->pool, TABLE_SIZE); $base->set(bar => 'beer'); $base->set(foo => 'one'); $base->add(foo => 'two'); $add->set(foo => 'three');
Now overlap using APR::Const::OVERLAP_TABLES_SET
:
$base->overlap($add, APR::Const::OVERLAP_TABLES_SET);
Now table $add
is unmodified and table $base
contains:
foo => "three" bar => "beer"
The value from table add
has overwritten all previous values for
the same key both had (foo). This is the same as doing
overlay()
followed by compress()
with APR::Const::OVERLAP_TABLES_SET
.
APR::Const::OVERLAP_TABLES_MERGE
Start with table $base
:
foo => "one" foo => "two"
and table $add
:
foo => "three" bar => "beer"
which is done by:
use APR::Const -compile => ':table'; my $base = APR::Table::make($r->pool, TABLE_SIZE); my $add = APR::Table::make($r->pool, TABLE_SIZE); $base->set(foo => 'one'); $base->add(foo => 'two'); $add->set(foo => 'three'); $add->set(bar => 'beer');
Now overlap using APR::Const::OVERLAP_TABLES_MERGE
:
$base->overlap($add, APR::Const::OVERLAP_TABLES_MERGE);
Now table $add
is unmodified and table $base
contains:
foo => "one, two, three" bar => "beer"
Values from both tables for the same key were merged into one
value. This is the same as doing overlay()
followed
by compress()
with APR::Const::OVERLAP_TABLES_MERGE
.
overlay
Merge two tables into one new table. The resulting table may have more than one value for the same key.
$table = $table_base->overlay($table_overlay, $p);
$table_base
( APR::Table object
)
$table_overlay
( APR::Table object
)
$p
( APR::Pool object
)
$table
( APR::Table object
)
Examples:
Start with table $base
:
foo => "one" foo => "two" bar => "beer"
and table $add
:
foo => "three"
which is done by:
use APR::Const -compile => ':table'; my $base = APR::Table::make($r->pool, TABLE_SIZE); my $add = APR::Table::make($r->pool, TABLE_SIZE); $base->set(bar => 'beer'); $base->set(foo => 'one'); $base->add(foo => 'two'); $add->set(foo => 'three');
Now overlay using APR::Const::OVERLAP_TABLES_SET
:
my $overlay = $base->overlay($add, APR::Const::OVERLAP_TABLES_SET);
That resulted in a new table $overlay
(tables add
and $base
are unmodified) which contains:
foo => "one" foo => "two" foo => "three" bar => "beer"
set
Add a key/value pair to a table, if another element already exists with the same key, this will over-write the old data.
$table->set($key, $val);
$table
( APR::Table object
)
$key
( string )
$val
( string )
When adding data, this function makes a copy of both the key and the value.
unset
Remove data from the table.
$table->unset($key);
$table
( APR::Table object
)
$key
( string )
APR::Table
also implements a tied interface, so you can work with the
$table
object as a hash reference.
The following tied-hash function are supported: FETCH
, STORE
,
DELETE
, CLEAR
, EXISTS
, FIRSTKEY
, NEXTKEY
and
DESTROY
.
Note regarding the use of values()
. APR::Table
can hold more
than one key-value pair sharing the same key, so when using a table
through the tied interface, the first entry found with the right key
will be used, completely disregarding possible other entries with the
same key. With Perl 5.8.0 and higher values()
will correctly list
values the corresponding to the list generated by keys()
. That
doesn't work with Perl 5.6. Therefore to portably iterate over the
key-value pairs, use each()
(which fully supports multivalued
keys), or APR::Table::do
.
EXISTS
$ret = $table->EXISTS($key);
$table
( APR::Table object
)
$key
( string )
$ret
( integer )
CLEAR
$table->CLEAR();
$table
( APR::Table object
)
STORE
$table->STORE($key, $val);
$table
( APR::Table object
)
$key
( string )
$val
( string )
DELETE
$table->DELETE($key);
$table
( APR::Table object
)
$key
( string )
FETCH
$ret = $table->FETCH($key);
$table
( APR::Table object
)
$key
( string )
$ret
( string )
When iterating through the table's entries with each()
, FETCH
will return the current value of a multivalued key. For example:
$table->add("a" => 1); $table->add("b" => 2); $table->add("a" => 3); ($k, $v) = each %$table; # (a, 1) print $table->{a}; # prints 1 ($k, $v) = each %$table; # (b, 2) print $table->{a}; # prints 1 ($k, $v) = each %$table; # (a, 3) print $table->{a}; # prints 3 !!! ($k, $v) = each %$table; # (undef, undef) print $table->{a}; # prints 1
mod_perl 2.0 and its core modules are copyrighted under The Apache Software License, Version 2.0.