NAME

Encode::Encoding - Encode Implementation Base Class

SYNOPSIS

  package Encode::MyEncoding;
  use base qw(Encode::Encoding);
  __PACKAGE__->Define(qw(myCanonical myAlias));

DESCRIPTION

As mentioned in Encode, encodings are (in the current implementation at least) defined as objects. The mapping of encoding name to object is via the %Encode::Encoding hash. Though you can directly manipulate this hash, it is strongly encouraged to use this base class module and add encode() and decode() methods.

Methods you should implement

You are strongly encouraged to implement methods below, at least either encode() or decode().

->encode($string [,$check])

MUST return the octet sequence representing $string.

->decode($octets [,$check])

MUST return the string that $octets represents.

Other methods defined in Encode::Encodings

You do not have to override methods shown below unless you have to.

->name

Predefined As:

  sub name  { return shift->{'Name'} }

MUST return the string representing the canonical name of the encoding.

->new_sequence

Predefined As:

  sub new_sequence { return $_[0] }

This is a placeholder for encodings with state. It should return an object which implements this interface. All current implementations return the original object.

->perlio_ok()

Predefined As:

  sub perlio_ok { 
      eval{ require PerlIO::encoding };
      return $@ ? 0 : 1;
  }

If your encoding does not support PerlIO for some reasons, just;

 sub perlio_ok { 0 }
->needs_lines()

Predefined As:

  sub needs_lines { 0 };

If your encoding can work with PerlIO but needs line buffering, you MUST define this method so it returns true. 7bit ISO-2022 encodings are one example that needs this. When this method is missing, false is assumed.

Example: Encode::ROT13

  package Encode::ROT13;
  use strict;
  use base qw(Encode::Encoding);
  __PACKAGE__->Define('rot13');
  sub encode($$;$){
      my ($obj, $str, $chk) = @_;
      $str =~ tr/A-Za-z/N-ZA-Mn-za-m/;
      $_[1] = '' if $chk; # this is what in-place edit means
      return $str;
  }
  # Jr pna or ynml yvxr guvf;
  *decode = \&encode;
  1;

Why the heck Encode API is different?

It should be noted that the $check behaviour is different from the outer public API. The logic is that the "unchecked" case is useful when the encoding is part of a stream which may be reporting errors (e.g. STDERR). In such cases, it is desirable to get everything through somehow without causing additional errors which obscure the original one. Also, the encoding is best placed to know what the correct replacement character is, so if that is the desired behaviour then letting low level code do it is the most efficient.

By contrast, if $check is true, the scheme above allows the encoding to do as much as it can and tell the layer above how much that was. What is lacking at present is a mechanism to report what went wrong. The most likely interface will be an additional method call to the object, or perhaps (to avoid forcing per-stream objects on otherwise stateless encodings) an additional parameter.

It is also highly desirable that encoding classes inherit from Encode::Encoding as a base class. This allows that class to define additional behaviour for all encoding objects.

  package Encode::MyEncoding;
  use base qw(Encode::Encoding);
  __PACKAGE__->Define(qw(myCanonical myAlias));

to create an object with bless {Name => ...}, $class, and call define_encoding. They inherit their name method from Encode::Encoding.

Compiled Encodings

For the sake of speed and efficiency, most of the encodings are now supported via a compiled form: XS modules generated from UCM files. Encode provides the enc2xs tool to achieve that. Please see enc2xs for more details.

SEE ALSO

perlmod, enc2xs