Imager::Fill - general fill types
my $fill1 = Imager::Fill->new(solid=>$color, combine=>$combine); my $fill2 = Imager::Fill->new(hatch=>'vline2', fg=>$color1, bg=>$color2, dx=>$dx, dy=>$dy); my $fill3 = Imager::Fill->new(fountain=>$type, ...); my $fill4 = Imager::Fill->new(image=>$img, ...);
Creates fill objects for use by some drawing functions, currently just the Imager box() method.
The currently available fills are:
The way in which the fill data is combined with the underlying image, possible values include:
In general colors can be specified as Imager::Color or Imager::Color::Float objects. The fill object will typically store both types and convert from one to the other. If a fill takes 2 color objects they should have the same type.
my $fill = Imager::Fill->new(solid=>$color, $combine =>$combine)
Creates a solid fill, the only required parameter is solid
which
should be the color to fill with.
my $fill = Imager::Fill->new(hatch=>$type, fg=>$fgcolor, bg=>$bgcolor, dx=>$dx, $dy=>$dy);
Creates a hatched fill. You can specify the following keywords:
The type of hatch to perform, this can either be the numeric index of the hatch (not recommended), the symbolic name of the hatch, or an array of 8 integers which specify the pattern of the hatch.
Hatches are represented as cells 8x8 arrays of bits, which limits their complexity.
Current hatch names are:
The fg color is rendered where bits are set in the hatch, and the bg where they are clear. If you use a transparent fg or bg, and set combine, you can overlay the hatch onto an existing image.
fg defaults to black, bg to white.
You can call Imager::Fill->hatches for a list of hatch names.
my $fill = Imager::Fill->new(fountain=>$ftype, xa=>$xa, ya=>$ya, xb=>$xb, yb=>$yb, segment=>$segments, repeat=>$repeat, combine=>$combine, super_sample=>$super_sample, ssample_param=>$ssample_param);
This fills the given region with a fountain fill. This is exactly the
same fill as the fountain
filter, but is restricted to the shape
you are drawing, and the fountain parameter supplies the fill type,
and is required.
my $fill = Imager::Fill->new(image=>$src, xoff=>$xoff, yoff=>$yoff, matrix=>$matrix, $combine);
Fills the given image with a tiled version of the given image. The first non-zero value of xoff or yoff will provide an offset along the given axis between rows or columns of tiles respectively.
The matrix parameter performs a co-ordinate transformation from the co-ordinates in the target image to the fill image co-ordinates. Linear interpolation is used to determine the fill pixel. You can use the Imager::Matrix2d class to create transformation matrices.
The matrix parameter will significantly slow down the fill.
I'm planning on adding the following types of fills:
Tony Cook <tony@develop-help.com>
Imager(3)